#ifndef  __ZeroEnvironment_H__
#define  __ZeroEnvironment_H__

#include "ZeroPopulation.h"
#include "ZeroEntity.h"

class ZeroEnvironment {
public:
	ZeroEnvironment();
	~ZeroEnvironment();

	bool isValid(ZeroEntity *entity);
	void evaluate(ZeroEntity *entity);
	void selection(ZeroPopulation *zpop);
};

#endif /*__ZeroEnvironment_H__*/
